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Graphical Agent Development Environment for Human Behavior Representation

K. Harper, N. Ton, K. Jacobs, J. Hess, and G. Zacharias

Proceedings of the 10th Conference on Computer Generated Forces and Behavior Representation, Norfolk, VA (May, 2001)

The growing use of simulation for military training, systems analysis, acquisition, and command decision aiding has created a need to develop accurate computational models of human and organizational behavior. While the use of Human Behavior Representations (HBRs) has increased rapidly over the last decade, significantly greater acceptance within the user community would occur if better user-oriented tools existed to support the complex process of development, validation and analysis of these models. This paper describes a Graphical Agent Development Environment (GRADE) toolkit to enhance the usability of intelligent agent HBR models, specifically the developing SAMPLE agent architecture. The approach directly supports three development tasks: 1) agent construction is supported by a graphical user interface allowing a user to fully specify cognitive functionality; 2) model validation is supported by providing the user a capability for generating static system states and examining the resultant behavior; and 3) agent visualization and traceability is provided through a graphical link to agents integrated within real-time simulated environments.

GRaphical Agent Development Environment (GRADE)

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