o

# DecisionUtil 

#### object DecisionUtil

Utility functions that are used in decision inference.

Linear Supertypes
AnyRef, Any
Ordering
1. Alphabetic
2. By Inheritance
Inherited
1. DecisionUtil
2. AnyRef
3. Any
1. Hide All
2. Show All
Visibility
1. Public
2. All

### Value Members

1. final def !=(arg0: Any): Boolean
Definition Classes
AnyRef → Any
2. final def ##(): Int
Definition Classes
AnyRef → Any
3. final def ==(arg0: Any): Boolean
Definition Classes
AnyRef → Any
4. final def asInstanceOf[T0]: T0
Definition Classes
Any
5. def clone(): AnyRef
Attributes
protected[java.lang]
Definition Classes
AnyRef
Annotations
@throws( ... )
6. def createDecisionDummy[T, U](target: Decision[T, U]): Element[(T, U)]

Creates a dummy element pair of (parent, decision) used for inference algorithms.

7. final def eq(arg0: AnyRef): Boolean
Definition Classes
AnyRef
8. def equals(arg0: Any): Boolean
Definition Classes
AnyRef → Any
9. def finalize(): Unit
Attributes
protected[java.lang]
Definition Classes
AnyRef
Annotations
@throws( classOf[java.lang.Throwable] )
10. final def getClass(): Class[_]
Definition Classes
AnyRef → Any
11. def getDecisionOrder(Decisions: Traversable[Element[_]], universe: Universe): List[List[Element[_]]]

Computes the partial order of dependent decisions.

12. def getElemsForDecision(D: Element[_], utilities: List[Element[_]], Order: List[List[Element[_]]], universe: Universe): List[Element[_]]

Computes all the elements that need to be simulated in order to compute a strategy for a decision.

13. def getPredDecisions(D: Element[_], Order: List[List[Element[_]]], universe: Universe): List[Element[_]]

Computes all the relevant decisions that come before a decision in the decision order.

Computes all the relevant decisions that come before a decision in the decision order. It does not return decisions that are partially ordered with D.

14. def getReleventUtil(D: Element[_], utilities: List[Element[_]], Order: List[List[Element[_]]], universe: Universe): List[Element[_]]

Computes the relevant utility elements for a specific decision.

15. def getSuccDecisions(D: Element[_], Order: List[List[Element[_]]], universe: Universe): List[Element[_]]

Computes the decisions that come DIRECTLY after a decision.

16. def hashCode(): Int
Definition Classes
AnyRef → Any
17. final def isInstanceOf[T0]: Boolean
Definition Classes
Any
18. final def ne(arg0: AnyRef): Boolean
Definition Classes
AnyRef
19. final def notify(): Unit
Definition Classes
AnyRef
20. final def notifyAll(): Unit
Definition Classes
AnyRef
21. final def synchronized[T0](arg0: ⇒ T0): T0
Definition Classes
AnyRef
22. def toString(): String
Definition Classes
AnyRef → Any
23. def utilitiesInElems(Elems: List[Element[_]], U: List[Element[_]]): List[Element[_]]

Returns the utilities in a list of elements from a reference list of utilities.

24. def utilitiesUse(U: Traversable[Element[_]], universe: Universe): Set[Element[_]]

Computes the set of elements that the given list of utilities depends upon for computation.

25. final def wait(): Unit
Definition Classes
AnyRef
Annotations
@throws( ... )
26. final def wait(arg0: Long, arg1: Int): Unit
Definition Classes
AnyRef
Annotations
@throws( ... )
27. final def wait(arg0: Long): Unit
Definition Classes
AnyRef
Annotations
@throws( ... )